
The researchers evaluated the players’ bystander attitudes and efficacy scores directly after they had played the game and again four weeks later. During the first testing, the changes in behavior were consistent. However, during the second testing, the changes were not sustained over the four weeks. Future research is needed to determine how to make these behavioral changes more lasting and how gender is connected to the success of games made for prevention programming, according to the researchers.
Dr. Potter received a bachelor’s degree from State University of New York. She earned a master of public health degree and a doctorate in medical sociology from Emory University in Atlanta, Georgia.


